Create copycat humanoids with precise 3D photogrammetry

Must-have for 3D modellers, artists, animators and game devs


Photogrammetry – the art, science and technology of capturing human bodies in numerous 2D images and precisely interpreting the results in 3D

Portable photogrammetry set-up

The setup is easily dismantled and can be set up at your location for extensive captures.

Capture the moment

Using multiple camera setup, it is possible to scan in a fracture of a second. Scan spontaneous portraits and children. This is the fastest scanning technique available with up to 1/160 second.

High detail texture

It is not like expensive laser scanning equipment, that gives you only point clouds or a grey mesh. We use cameras with 18 megapixels each, which gives crispy textures for use in virtual or augmented reality content.

Augmented and virtual reality

Objects can be prepared to use in various augmented or virtual reality contexts. Excellent for games and virtual training content as well as in sales and retail. A valuable tool for art collectors and sellers as well as worldwide dealers of vintage and unique products where detailed item presentation during the sales process is a must.

Want to know more?

These Q&As might help

How does photogrammetry work?

Photogrammetry is measuring from photographs. There are a lot of techniques and usages. This technique uses software which incorporates “Structure from Motion” for searching the same feature points in every photograph and then figures out where they are placed in a 3D space. After the feature points are placed, the “Multi-View Stereo” technique is used to extensively compare neighboring photographs for more feature points. When the dense feature point cloud is made, the 3D mesh can be generated and high quality texture from photographs can be projected.

What’s the difference between photogrammetry and 3D scanning?

3D scanners can be very expensive but can produce constant highly precise geometry using structured light but usually without texture. They are used mainly in science and medical fields, all of which are close distance scans. Photogrammetry on the other hand can be cheap and easy to carry around but the main value is the highly detailed texture which is a very important asset creation method for computer games and movies and especially for interactive product presentation for commercial necessities.  Photogrammetry is very popular among archaeologists and geologists, because it is possible to scan from a far distance. It is also possible to combine laser scanning and photogrammetry.

What exactly can I capture with Overly’s photogrammetry corner?

Portraits, body parts, emotions, products or historical artifacts. It is possible to get a highly dense and detailed texture model and an optimized version for use in augmented and virtual reality.

Can I use photogrammetry for capturing moving objects?

Yes! But object movement will be limited to a set area. For example, you could capture a dog who is constantly moving, but with our solution it doesn’t matter if it moves, we can catch any moment and make 3D model of him.

Have more questions? Contact us